Spidey hat folgendes geschrieben:
@ finish
Die Jungs von ign.com sind ja richtig begeistert.
The opening was once again fantastic, but we couldn't help but sit there and think, "When are we finally going to see some in-game footage?" The only thing was that we had been looking at in-game footage. As soon as our soldier hits the ground and his gun comes into view, very much like what we saw with the opening to Resistance, we couldn't help but think, "Holy hell, all of that was in-game?"
Indeed, it's quickly apparent that Guerilla has come much closer to the original trailer than most anyone thought possible. It's not 100% identical to be sure, but there are times (quite often) when it's really, really damn close.
genau so siehts aus @spidey, guerilla hat sich den arsch aufgerissen für uns gamer und was dabei rausgekommen ist anscheinend üble sahne.
schau mir später den trailer im ps3 network an.
ign>>
- While not featuring as much normal mapping in pro-pixel leatherization diffusion as Gears of War, it bests it in other ways. For one, there's more polygonal detail in, well, everything. Soldiers' faces looked unbelievable, and while you can pick out polygons while studying their shoulders, we must repeat that you have to study them. Streets and buildings are lined with stuff, and there's not really a better way to encompass that.
- While there aren't as many effects going on as we've seen in some UE3 gamers, there's unmistakably more detail to everything.
- The lighting is also smoother. While UE3 games like Gears boast realtime lighting for everything, Killzone 2's lighting scheme mixes realtime and pre-canned lighting for an extremely smooth and, frankly, extremely impressive lighting model. The art direction, what with its dark colors and overly-gritty feel, keep the game from looking "real", but that doesn't mean it isn't absolutely immersive. ""I will personally say that I can't remember seeing a more impressive lighting model than this.""
-The animation system was mind-blowing in any way, but it also fit nicely into the world.
dont stop with bombing sony