Seit heute gibt es den 77 MB großen Gold Patch.
1.1 Gold Update fixes:
- Several quests have been fixed,
- Game will no longer ocasionally hang when buying a boat,
- New Cassara voiceovers have been added,
- Plants tooltip will now show their alchemy effect when viewed in the game world,
- Player levels are now visible in the session menu (Multiplayer),
- Problem with hero not being able to loot some containers has been fixed,
- Quivers can now be upgraded by additional 10 levels (uses Bowyer skill),
- Reptiles will no longer deal tripple damage on their knockdown attack,
- Map terrain & clipping problems have been fixed,
- Skills for non-physical resistance now offer greater protection,
- Some items contain more crystal slots now (at maximum +20 upgrade): mage staves - 6, body armour - 5, mage robes - 6,
- Torches can now be bought at merchants,
- "Jump", "Animate Dead", DOT, positive traps, "Invisibility" and "Open lock" spells have been fixed,
- A crash issue on ATI cards has been fixed,
- Character's face lighting bugs have been fixed,
- Added and changed some unit sounds,
- Additional graphics settings have been included in the menu,
- Additional/Special mouse buttons are now properly supported,
- Several tooltip display errors have been fixed,
- Blinding and holding effects of spells now have only 30% to work against player characters in Multiplayer,
- Bug with skipping skill requirements has been fixed,
- Guild discounts are now properly calculated,
- Several particle issues have been addressed,
- Skill descriptions now contain information about skill crystal bonuses,
- Village quests frequency and reward has been changed,
- Water rendering has been improved on low and medium detail settings,
- Willpower now adds to the mana regeneration rate, mana formula has been changed, bugged mana costs have been fixed,
- Summons' stats have been fixed, summoned Stone Golems no longer knock down opponents,
- Soulpatchers have been fixed,
- "Delete character" button in the network menu has been moved to avoid accidental character deleting,
- Action and Jump buttons can now be mapped separately,
- Elemental resistances are now properly calculated,
- Horse position will now be shown on the minimap,
- Inventory icons can now be set to a smaller size (via Interface options menu),
- It is possible to turn off bow & magic autotargeting,
- Mana shield spell has been changed,
- Several data storage issues have been adressed,
- Shield blocking animations have been added,
- Shop prices were not properly calculated at some occasions - this issue has been fixed,
- Spell effects will be cancelled when one of the players scores a point in Duel mode,
- Spell effects of a dying player in Team Deathmatch mode will be cancelled,
- DX10 version included
- Fixed possible crash while teleporting to some locations, entering or leaving dungeons,
- Fixed possible crash while loading save game,
- Fixed possible crash while saving game,
- Added character level displayed over head in multiplayer town,
- Fixed problem with joining multiplayer session by two players behind the same router ("the same player twice" problem),
- Added possibility to kick client from session by host,
- Corrected some of the NPC's behaviours,
- Fixed lockpicking possibility while using invisible spell or potion,
- Added console command: game.MakeSaveScreenShot 0 to disable taking save game screenshot which caused problems or crashes on some hardware configurations,
- Fixed "Invert Horizontal Look" option camera behaviour,
http://www.4players.de/4players.php/download_info/Downloads/Download/56553/Two_Worlds_II/Gold_Upgrade_%28Patch_11%29.html