@Chaos Zero
Wo ich die genaue Zahl gelesen hab, weiß ich nicht mehr, das ist schon zu lange her. Aber an das kann ich mich noch erinnern:
http://www.360magazine.co.uk/interview/mass-effect-3-has-many-different-endings/
There are many different endings. We wouldnt do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I cant
say any more than that
Nett, oder? Many ist also 3... und es kriegen auch alle ein gaaaaanz anderes Ende (Das ist Ironie)
In dem Zusammenhang gibt es noch mehr schöne Versprechungen:
http://business.financialpost.com/2...on-how-the-game-tries-to-reach-all-audiences/
Im always leery of saying there are ´optimal´ endings, because I think
one of the things we do try to do is make different endings that are
optimal for different people
http://www.computerandvideogames.co...rought-back-a-lot-of-what-was-missing-in-me2/
And, to be honest, you are crafting your Mass Effect story as
much as we are anyway.
http://venturebeat.com/2012/03/02/c...t-3-with-the-sometimes-cranky-fans-interview/
Fans want to make sure that they see things resolved, they want to get
some closure, a great ending. I think theyre going to get that.
Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,
being able to decide for yourself how all of these things come to an
end.
Interviewer: So are you guys the creators or the stewards of the franchise?
Hudson: Um
You know, at this point, I think were co-creators with
the fans. We use a lot of feedback.
Und mein Favorit:
http://www.gameinformer.com/b/featu...fdsafdhudson-interviewae.aspx?PostPageIndex=2
Interviewer: Is that
same type of complexity built into the ending of Mass Effect 3?
Hudson: Yeah, and Id say much more so, because we have the ability to
build the endings out in a way that we dont have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point were taking into account so many
decisions that youve made as a player and reflecting a lot of that
stuff. Its not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.
(Da hat jemand ein lustiges Bild zu gemacht:
http://mgattozzi.tumblr.com/post/19294591928/roly-x-lol-super-bioware-fail)
We have a rule in our franchise that there is no canon. You as a player
decide what your story is.
Wenn man nach diesen ganzen Aussagen ziemlich gehypt ist, ist das glaube ich nicht verwundernswert. und wenn man z.T. noch Monate nach so einer Aussage hat, sich drauf zu freuen, ist die Enttäuschung ja wohl machvollziehbar. Im übrigen hat sich jemand die Mühe gemacht, alle schönen Lügen mal zusammenzusammeln im Bioware Social Network:
http://social.bioware.com/forum/1/topic/355/index/10056886/1#10056886
Einfach mal durchlesen.