Halo 3 Multiplayer Vidoc Analysis, with pictures.
You might as well sit back and relax, because this read my take a little while, enjoy! All by me, please dont take it and repost on other forums unless I am given credit.
The first thing this vidoc opens up on is a big city like map, something that I know I have been waiting for for a long time in the Halo saga. Below I made a quick image to show it in all its glory.
http://img357.imageshack.us/img357/7314/98615957uy0.jpg
This next point isnt as important either, but that doesnt make it less noticeable. The spacing of the needles firing up to the turret show that the needler will have a fairly to very slow ROF, meaning that impacts must do loads of damage, very nice. Also noticed is the deployable gravity lift the guy is using to boost up, a cool feature. Picture taken at :23 seconds.
http://img357.imageshack.us/img357/1476/30683085qi3.jpg
Ok first main point, at :24 there is a new gun that pops up, the minigun, removed from the warthog turret. I am not sure how people will obtain this, because having it spawn is kind of a cheap weapon, making you take it off the back of a warthog would be fair, but then noobs would steal it and make a useless warthog
thats not fun.
http://img163.imageshack.us/img163/5264/69277473ty4.jpg
What would be cool though would be to have the warthog turret gun while on the back of the mongoose, which would be total win.
At :34 seconds something I will explain later pops up, but its worth noticing now as something that you do carry like a grenade.
http://img163.imageshack.us/img163/1205/10181834xg0.jpg
At :42 seconds, a new vehicle pops up. If you were into the Halo CE modding scene, then you would see this as very familiar. The Wasp is what Im talking about, and this hoverbike looks almost identical to it. Finally a human counter for the banshee!
http://img362.imageshack.us/img362/9753/17941301pl2.jpg
This shot was taken at :53 and not only does it show us a good view of the spiker, but also of the HUD. This confirms basically that you can only carry two of each grenade. Another thing we can see in this screenshot is that of this build, the health bar wont be returning, and only the shields will.
http://img120.imageshack.us/img120/998/25411346ia2.jpg
At 1:08 its nothing momentus, but it is a good look at the new shield doors and how they will function.
http://img297.imageshack.us/img297/7092/48701065ib7.jpg
Then time goes by and nothing happens, but at 3:02 I saw something interesting. I dont know if this is a death animation gone wrong or what, but this Spartan looks to be climbing the fence he jumped onto before he dies, can we finally climb!
http://img53.imageshack.us/img53/9273/49794460ww1.jpg
At this point we see a Spartan running to get a flag that is awesomely blowing in the wind, but we also see the remade large fusion cores, a cool little thing to protect the flag.
http://img369.imageshack.us/img369/2901/78126725lm0.jpg
At around 3:35 we get our first look at the man-cannon in action, which also confirms one thing from Halo 1 that is not coming back, fall damage. They are obviously at a height which would kill you in halo 1.
http://img50.imageshack.us/img50/4103/10qu8.jpg
Ok now this part is pretty epic. Screenie is from 4:38. Not only does this mean we will obviously go back to another halo, as this bridge was seen in the control room levels of halo 1, but that we can have epic bridge wars!
http://img260.imageshack.us/img260/6886/11at2.jpg
At 4:43 I caught something on the screen. The triped gun seems to me like it would make an awesome portable turret, anyone with me on this one? That would certainly be cool in MP and SP with movable placable turrets that you would or could carry. Certainly seems right with all these other new movable things.
http://img74.imageshack.us/img74/1975/12na7.jpg
Ok at 5:12 I saw something weird. Whatever this guy has on his back it doesnt look familiar and it looks quite large, any ideas? Also you can see ejecting brass, which I remember someone complaining about how they liked to look at it roll on the ground in halo 1, maybe it will return in halo 3!
http://img367.imageshack.us/img367/7562/13vq9.jpg
IGN had a theory last time that the new needler was that old turret that the brute was holding since it wasnt dual wieldable, but thats obviously wrong
This shot also has the sword sheathed on the guys leg on the left, showing that you will be able to see it. I ithnk it would be cooler to keep it as a surprise and turn the sword off like the elites can when it its sheathed. (Thanks Captin Baddie for pointing it out)
http://img367.imageshack.us/img367/1549/14mg6.jpg
This next one is my first glimpse of the new BR, and all I really gotta say is ew, god thats ugly. I really hope that changes because right now thats hideous to me. But another thing I noticed is this guy had a different color HUD than before on the spiker guy, this one is green not blue, custom option?
http://img267.imageshack.us/img267/7293/15jz5.jpg
Now something that had been really skeptical. The shield thingy is finally here, and actually in the game. To me it seems like this is the feature of the X button, drop mine or drop shield.
http://img239.imageshack.us/img239/7611/16rc1.jpg
The next thing to be used with the x button, trip mines. These will really be a cool feature for things like guarding flags and such. You can see the trip mine in the HUD if you watch the vidoc right before he drops it, looks like a star under the grenades.
http://img374.imageshack.us/img374/4383/18mo0.jpg
http://img374.imageshack.us/img374/458/17cb0.jpg
The next part ties in with the minigun, when the warthog is blown up by the mine, the turret does separate from the hog and come off separate, looking pretty much like one piece. Your little reward for taken out a hog :P. The only problem with this is again, people blowing up your own hog just to get it.
http://img382.imageshack.us/img382/6240/19hh3.jpg
The next cool feature doesnt really need any pictures, Ill just explain it. It is the video playback feature of that you can watch every match that you play and change camera angles and stop time, this is really like a devcam for halo, awesome for montage footage hehe.
Few things in this next one. The top left screen is obviously the pistol from halo 1, without a doubt. Now the only thing left to wonder about is how they will balance it out. On the sword screen below it there is a definite bar where the ammo for other guns is usually kept, making the think that the sword in MP this time around will have limited energy.
http://img396.imageshack.us/img396/8849/20pg9.jpg
This next screen I see some good some bad. The only bad is that the shield grenade is going through the floor, I hope that gets fixed. The good is the new call signs, and one awesome thing about the sniper. It can read elevation, distance away, and finally hell yeah, WIND. Your sniping shots will be affected greatly by the wind most likely, making sniping always different and requiring a TON of skill.
http://img357.imageshack.us/img357/5292/21zr6.jpg
Well this concludes what I see and my hopes and dreams for Halo 3. Im expecting the power-ups will be a feature that you can turn on and off, as that would affect game play a lot, and MLG might not want that.
MEDALS
This first screen is just a capture of the shot where he has all of them behind him.
http://img254.imageshack.us/img254/3543/22hj1.jpg
Next I marked off all of the medals I knew and the ones I found on Halopedia with a red dot, and got his.
http://img254.imageshack.us/img254/7618/23id1.jpg
I tihnk the top one is oddball kill, but I wasn't sure, which leaves us with a few medals, IDEAS?
WEAPONS
Weapons list confirmed by vidoc:
Human
- Assault Rifle (Ma5C)
Reduced clip size, higher damage
- Battle Rifle
Same clip size and firing methods, new look.
- SMG
New sound
- Sniper
New options when scoped in on environment, same clip size etc.
- Spartan Laser
Charge time, nothing else really.
- *Movable turret*
No real info, only seen in one shot.
- *Chaingun/warthog gun*
Fall off warthog? Taken off warthog?
- Pistol *Halo 1 return?*
- Shotgun
Lots of close range damage, one hit kill still.
Covenant
- Spiker
Seems to have SMG effectiveness when single wielded. Looks to have same clip size as SMG.
- Brute Shot
Louder, seems more powerful, larger clip?
- Beam Rifle
No real info.
- Carbine
Increased firing rate
- Needler
Single weldable, lower ROF, guessing more damage.
- Plasma Rifle
Dual wieldable
- *Plasma Pistol* - Concept art showen.
- Energy Sword
Battery?
Other extras (X button?)
- Shield generator
Moves on terrain, pick up as extra
- Trip mine
Blows up anything that it touches.
- *Portable grav-lift*
- *Something that was on Halo 1 bridge* - Maybe EMP burst, remove shields.
Grenades (Two of each holdable)
- Plasma
Still stick to people.
- Frag
Not as much bounce in dirt
- Spike
Vehicles
- Warthog
Destructable
- *hoverbike?*
Human counter to banshee
- Mongoose
Thanks for pointing it out, ridable with passenger with gun.
AI turrets are also used, confirmed on snowbound.
* = Unsure
Thank you for reading, and please leave comments